Early in 2005 I created my first logos and web layouts. In time I migrated over into the world of 3D. After completing my studies as a technical assistant in architecture, I decided to work as a professional 3D artist and began studying Digital Film Design at Mediadesign Hochschule Berlin. There I formed a passion for modelling, texturing and shading. In the 6th semester I did an internship at Pixomondo and CGI Studio Berlin, where I gained a lot of experience in professional Hollywood productions and product design.
Responsible for: Modeling, Texturing, Shading, Sculpting, Cloth Simulation